Unity 3D Engine Explode Demonstration

Unity 3D Engine Explode Demonstration


This is a demo created for a company called AVNIK, located in Huntsville, AL.  I was asked to create this demo to demonstrate the concept of engine parts exploding or expanding to allow the user to gain a more in-depth view of the structure of the engine.  There are many ways to optimize the approach that I used.  Priority was place on having a quick and shorten turn around time to get the demo in the hands of the company for review.  I utilized Visual Studios, C#, user interface components within the Unity game engine, and animations times to ensure that the engine was in the proper states when the user interacted with the user interface (UI).  This demo was later used by AVNIK in an augmented reality demonstration to demonstrate the capabilities of the Unity game engine.  Below I will provide you all with a quick overview of a snippet of the C# code, and a final video showing the user interactions in an executable containing the initial application.  Keep in mind that this project required a quick turn around time, and was completed within 1 hour to 2 hours to ensure that there were no or little bugs as possible.

Note: That I tired to make things as simple as possible, so that they are easy to follow.

EngineExplosion.CS File






MainMenu.CS File





Unity Engine Expansion Video


Note: Making the video full screen by clicking the  icon will make the video easier to see.







It is also important to note that none of this information was communicated as classified, and there was no non-disclosure agreement entered.

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